Today Pong2 is downloaded for the 20.000 times. Many thanks to all the pong players in the world.
Official download count
| Homebrew Browser | 18.125 times |
| My Web Site | 1.215 times |
| Other website around the world | +/- 900 times |
| Total | +/- 20.240 times |
PlaatSoft is a christian non profit organisation
Today Pong2 is downloaded for the 20.000 times. Many thanks to all the pong players in the world.
Official download count
| Homebrew Browser | 18.125 times |
| My Web Site | 1.215 times |
| Other website around the world | +/- 900 times |
| Total | +/- 20.240 times |
Today I released a new version of BibleQuiz. The following changes were made:
13/03/2009 Version 0.92
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improve intro screens.
– Added fps (frame-per-second) information on all screens.
– Added screenshot functionality with plus button.
– Pictures are store on the SdCard in the following directory sd:/apps/bibleQuiz
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Click here for more information and the download link.
Today I released a new version of SpaceBubble. The following changes were made:
09-03-2009 Version 0.9
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improve intro screens.
– Added fps (frame-per-second) information on all screens.
– Added screen shot functionality. Press the plus button to make a screen shot picture.
– Pictures are stored on the SD Card in the following directory sd:/apps/SpaceBubble
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Today I released a new version of RedSquare for Nitendo Wii. The following changes were made:
08/03/2009 Version 0.91
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improve intro screens.
– Added play time information on game screen.
– Added fps (frame-per-second) information on all screens.
– Added screen shot functionality. Press the plus button to make a screen shot picture.
– Pictures are stored on the SD Card in the following directory sd:/apps/RedSquare
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Note:
All my open issues with new GRRLIB library are solved. Thanks NoNameNo and Xane
Click for more information about issue 1 here. This issue is solved 😀
Click for more information about issue 2 here. This issue is solved 😀
Hello everybody,
Hereby a short progress report of the design phase of the TowerDefence game. The gameboard design is all most ready. I am now concentrating on the game graphics. After this is ready i will implement the needed game logic. I am still on schedule 😆 I think the first beta release will be available half April.
Best Regards wplaat
This evening i have upgraded my website.
The following changes were implemented:
– Because of a misunderstandment (1) 🙁 Google has disabled my Adsense Ads account. I hope we can resolve this issue soon. In the mean time i switched over to AdBrite Ads.
– Added AdBrite Ads banner to lower part of my website.
– Added AdBrite inline Ads.
– Added AdBrite banners to right sidebar.
– Added anti spam key word to comments input area. Reduce spam with 99%. 🙂
– Added category links to left sidebar for easy data access.
– Updated existing wordpress plugins to latest available version.
(1) My letter to Google Adsense after my account was disabled. After reading today for the first time the Terms & Conditions (During setup, two months ago, I just accepted the license agreement) I now understand want I did accidentally wrong. I was really under the impression that clicking on Ads was allowed if you are really interested in the goods/services with were offered. That was the ONLY reason that I clicked on it. I am terrible sorry that I accidentally violated with this behavior the Adsense Terms & Conditions. It was really not my intention. As you also can read on my website (www.plaatsoft.nl) all the Ads earnings are donated to a Christian non profit organization “Compassion Internationalâ€. It is in no means for my own personal benefit. I hope with this background information you will reconsider to reactivated my Adsense account again. Wants again I am very sorry that I course Google (and Google customers) any problems. It was not my intention and I hope that we can restart doing business. Best Regards
Hello everbody,
This evening i created some art drawings how the game will look like. Ofcourse this is just a really high level art design. So anything can change in time. 🙂

In the menu screen the player can choose several option. Ofcouse there is a Help, Credits and Release Notes option. Sound Settings and User Initials settings for highscore area can be configured. The game it self can run in Easy, Medium or Hard game mode.

After selecting the game mode the player can selected a game map.

Gameboard contains al kind of information. Defense system can be drag-and-drop on the battle field. Defense systems can be upgraded in Power, Fire speed and Range.
I have decided to build the game in C++. An object approach for this kind of game is much better then the tradional ansi c approach. If you have any comments on the art drawings, please posted them below. Looking forward to it ❗
Hello everybody,
Many, Many thanks for your overwhelming reactions. 289 votes were made in total. I have analyze the poll and all the 86 comments. Most people (51 votes) like a Tower Defense kind of Wii game. That is a great choice! 😆 I will start today with designing, building and testing this new game. In four to eight weeks the first beta release will be available. If you would like to be a Beta tester please leave a comment below. I will send you an email when the first beta release is ready. Greeting!
If you would like to be automatic informed about the progress of this game,
please subscribe to my Posts RSS feed. Many thanks in advance for your subscription.
The first high level art drawings are ready for the tower defense game. Check it out here.
Final poll outcome
51 votes – Tower Defense kind of game
48 votes – Poker (Texas Hold style)
43 votes – Boulder Dash
41 votes – Tetris2
4 votes – Super Mario War
3 votes – NetHack
3 votes – Risk
3 votes – Battle Tanks
2 votes – Acrobatic flying game
2 votes – Multiplayer Quiz game
2 votes – Tetris Attack
2 votes – Smash bros
2 votes – Rampart
2 votes – GoldenEye 007
1 vote – Iphone physics
1 vote – Elastomania (2D motorbike game)
1 vote – Bungie
1 vote – punch-out game
1 vote – Audiosurf’s
1 vote – gta VI
1 vote – portal
1 vote – bioshock
1 vote – no more heroes
1 vote – madworld
1 vote – RE4
1 vote – Seconding FullMetalEngineer
1 vote – Pocket Tanks
1 vote – metalocalypse epidosde
1 vote – online rpg game
1 vote – Counter Strike
1 vote – online multiplayer
1 vote – ADOM
1 vote – Nethack
1 vote – POWDER
1 vote – Darkcut/trauma centre
1 vote – DukeScrewEm38d
1 vote – Carcassonne
1 vote – hunt for food
1 vote – Guitar fun
1 vote – Phun
1 vote – Teeworlds
1 vote – Wolfenstien 3d
1 vote – Postal
1 vote – Called stack
1 vote – Rubics cube
1 vote – Platformer Game
1 vote – Marble Madness cone
1 vote – Hogs of War
1 vote – Gunbound
1 vote – Wild Canon
1 vote – Worms
1 vote – Freeciv (RTS game)
1 vote – Quake 2
1 vote – Wii Physics Game (with story + objectives)
1 vote – Command & Conquer
1 vote – Defendin the Penguin
1 vote – Rhythm Tengoku
1 vote – ChuChu Rocket!
1 vote – OpenTTD
1 vote – Painting game
1 vote – Marble Madness!
1 vote – Bang Bang
1 vote – bump n jump
1 vote – cube runner
1 vote – SMB
1 vote – gang garrison
1 vote – motorcycle trial racing game
1 vote – Liquid War
1 vote – Puzzle game
1 vote – Eye Of Beholder
1 vote – Dungeon and dragons
1 vote – FiSSION
1 vote – Counter Strike
1 vote – Supertux
1 vote – Celestia
1 vote – Lbreakout
1 vote – Xmoto
1 vote – Warzone 2100
1 vote – Touhou
1 vote – Scorched Eart
1 vote – Legend Of Zelda
1 vote – intellivision’s utopia
1 vote – populous
1 vote – simcity
1 vote – simple shoot the target game
1 vote – neverball
1 vote – vegastrike
1 vote – Ultra Star dx
1 vote – PacLand
1 vote – Mastermind
1 vote – Spade or Hearts
1 vote – Pokemon
1 vote – Super Tux
1 vote – Internet browser
1 vote – Online meeting point (like playstation)
[ratings]
Since the launch of SpaceBubble, less then a month ago, it was downloaded over 5.000 times. Wow! 😆 So a very special thanks to everyone who’s been downloading, playing and commenting this game.
Official download count
| Homebrew Browser | 3.963 times |
| My website | 526 times |
| Other websites around the world | +/- 512 times |
| Total | +/- 5.001 times |
Hello everybody. Yesterday i roll out a Drupal 5 demo site. Please check out http://www.plaatsoft.nl/drupal to see a live demo of the Addressbook and EventNotification drupal module i have created. If there are any comments, please post them below. I will try to answer then as soon as possible.
A new version of Pong2 is released with the following change:
17-02-2009 Version 0.98
– It took a long time but now pong2 support multi player mode.
– Added extra menu option to select multi player mode.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Click here for more information and the download link.
Hello everybody, The SpaceBubble game is almost ready 😀 So i am searching for a new project. I would like to hear from you what classic game you really like the have? I will add a poll to this post. The outcome of the poll will decide which game I will develop in the next four a eight weeks. Looking forward to your reactions. Comments on this post are of course also welcome.
Which (classic) game shall i build for the Wii Homebrew scene?
Total Voters: 289
If you would like to be automatic informed what the outcome of the poll will be, please subscribe to my Posts RSS feed. During the design, build and test phase of the game you also will be informed. Many thanks in advance for your subscription.
This afternoon i have upgraded my website.
The following features are added:
– Upgraded WordPress Engine to 2.7.1
– Upgraded some wordpress plugins
Some other actions to reduce the internet bandwidth:
– Remove tag cloud;
– Added html compress plugin (Save 5% html size for each page)
– Move most images to other web provider;
– Move all downloads to other web provider.
A new version of SpaceBubble is released with the following major bug fix:
14/02/2000 Version 0.81
– Hot fix: Solve major bug in global highscore screen. If the local score does not contain more the 13 entries the global highscore screen crash.
– Work around for previous versions. Play at least 13 games before entering the highscore screens.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
This night i have upgraded my website.
The following features are added:
– Improve webpage design;
– Faster page load (page size reduced);
– Allows people to recommand/send blog’s post to a friend;
– Shows how many times a post/page had been viewed;
– Added file downloads hit counter;
– Only registrated users can download the source code of the developed games;
– Added a more advanced paging navigation;
– Added statistics page about this website;
– Make donate page visible in menu bar;
– Add more smilies.
A new version of SpaceBubble is released with the following changes:
11/02/2009 Version 0.8
– Improve Frame-per-second performance during game play.
– Show frame per second information on game screen.
– Added information popup windows.
– Added 10 seconds extra playtime to each level.
– Disable MP3 background music support. Too slow!
– Bug fix: Remove bug in Global Highscore functionality.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
A new version of RedSquare for Nitendo Wii is released with the following changes:
08-02-2009 Version 0.90
– Added player initials setting screen.
– Added load/save game setting to sdcard.
– Improve Local and Global highscore screen.
– Improve third intro screen.
– Increase http receive buffer size to 8196 bytes.
– Use only one unique cookie number during the game.
– High score is send to web service if score is better then 40 seconds.
– Bug fix: menu screen graphical error solved.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
A new version of SpaceBubble is released with the following changes:
08/02/2009 Version 0.7
– Increase game board size from 12×12 to 14×14 bubbles.
– Added total clear (no bubbles left) bonus per level.
– Remove game board control buttons. Use the WiiMote A button instead.
– Press the Home button on WiiMote to return to the menu screen.
– High score is send to web service if score is better then 12.000 point.
– Only this first WiiMote can control the music and stop a running game.
– Bug fix: Do not show bubble select hint when game is over.
– Bug fix: Hint is now always working correct.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Today Pong2 is downloaded for the 15.000 times. Many thanks to all the pong players in the world. This game is now entered the top 10 of the best downloaded (played) games of the Wii Homebrew scene. :). I hope the pong2 game will rise to a top five place with the upcoming releases.
Official download count
| Homebrew Browser | 13.975 times |
| My Web Site | 642 times |
| Other website around the world | +/- 695 times |
| Total | +/- 15.312 times |
Top10 best downloaded (played) Homebrew Wii games
| Top | Game Name | Downloads |
| 1 | WiiDoom | 43.472 |
| 2 | quake | 36.773 |
| 3 | duck_hunt | 30.713 |
| 4 | Tetris | 28.054 |
| 5 | uno | 25.370 |
| 6 | mahjongg | 24.377 |
| 7 | guitarfun | 22.522 |
| 8 | WiiShootingGallery | 22.425 |
| 9 | Pong2 | 15.312 |
| 10 | Wiibreaker | 13.570 |
Hello everybody, Can someone tell me why http://wiibrew.org is all ready down (website does not response) for more the 24 hours? Any news about this topic is welcome!
Note: I check this website on daily bases. I personally think it is the best Wii Homebrew site on the internet. Miss now all the action what is going on in the scene. 🙁
A new version of BibleQuiz is released with the following changes:
06/02/2009 Version 0.91
– Added multi player mode for two, three and four players.
– Improve third intro screen.
– Increase http receive buffer size to 8196 bytes.
– Use only one unique cookie number during the game.
– Bugfix: Highscore is now always loaded correctly.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Click here for more information and the download link.
A new version of SpaceBubble is released with the following changes:
05/02/2009 Version 0.6
– Added two, three and four multi player mode.
– Add level seven with more bonus points to earn.
– Improve score calculation on cleared level screen.
– If player is 10 seconds idle give a random bubble select hint.
– From level five “Super Shift Bubble Move” option is activated.
– Sound settings are stored in configuration file.
– Play random music track during game.
– Rename “General Setting” menu button to “User Initials”.
– Bugfix: Clock color is now showed always right.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Hi everybody. The last two nights i worked very hard on the next release (v0.59) of SpaceBubble. The final (stable) release v0.60 will be ready for the homebrew scene in a couple of days.
The following things are done.
READY FOR SHIPMENT 🙂
– Added in sound settings button “loop music trackâ€.
– Play random music track during game.
– Sound settings are stored in configuration file.
– If player is 10 seconds idle give a random bubble select hint.
– From level five SuperShift bubble option is activated.
– Rename “General Setting†menu button to “User Initialsâ€.
– Improve score calculation on cleared level screen.
– Add level seven with more bonus points to earn.
– Bugfix: Clock color is now showed always right.
In TESTING PHASE 😮
– Nintendo Wii Classic controller support
TODO 😕
– Fix global high score screen crash (Can not find any bug, very strang story…)
– Added MP3 background music support.
– Nintendo Game Cube controller support
– Multi player support
– Multi language support (Move language to xml data file)
– Nintendo External LAN device support (Hard to solve, because i do not have this device)
This Beta build is not released (Internal test version)
A new version of Pong2 is released with the following changes:
03/02/2009 Version 0.97
– HotFix: Set start level to zero each game.
– Release notes screen is now showing information fetched from internet.
– Added up and down cursor event to scroll through the release notes.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler
Click here for more information and the download link.
A new version of Pong2 is released with the following changes:
01-02-2009 Version 0.96
– Improve third intro screen.
– Added small game menu.
– Added credits screen
– Improve help screen.
– Added release notes screen.
– Increase http receive buffer size to 8196 bytes.
– Use only one unique cookie number during the game.
– Split game logic, button events and screen output in source code.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler
Click here for more information and the download link.