Since the launch of BibleQuiz, it is downloaded over 20.000 times.
Official download count
Homebrew Browser | 17.216 times [place 140] |
My website | 2.346 times |
Google Code | 438 times |
Total | 20.000 times |
PlaatSoft is a christian non profit organisation
Since the launch of BibleQuiz, it is downloaded over 20.000 times.
Official download count
Homebrew Browser | 17.216 times [place 140] |
My website | 2.346 times |
Google Code | 438 times |
Total | 20.000 times |
This evening BibleQuiz 0.95 for Nintendo Wii is released by PlaatSoft.
31-03-2010 Version 0.95
GUI:
– Update main menu screen information.
– Improve game icon.
Core:
– WiiMote timeout increase from 60 to 300 seconds.
– Improve stability.
– Improve network thread.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine.
General:
– Make source code compliant with r21 compiler.
– Added source code to Google Code Repository.
– Added source code documentation (Javadoc style).
– Added Doxygen (automatic documentation generation tool) config file.
– Build game with devkitPPC r21 compiler.
Click here for more information and the download link.
Since the launch (15 November 2008) of BibleQuiz, it is downloaded over 15.000 times. Wow ❗ . So a very special thanks to everyone who’s been downloading, playing and commenting this game.
I personally think that this game needs a lot of more quiz questions. Who can help me with this work. I also search for someone who can translate the existing English questions to Germans, French and Spanish. Who can help me with this! Reactions can be send to info@plaatsoft.nl Many thanks in advance.
Official download count
Homebrew Browser | 13.170 times |
My website | 1.904 times |
Total | 15.074 times |
This evening BibleQuiz 0.94 is released by PlaatSoft.
19-11-2009 Version 0.94
– Maintenance release
– Added functionality to trace game events to trace file.
– Improve network thread
– Use libfat 1.0.6 as disk access engine
– Use libmxml 2.6 library as xml engine
– Use libogc 1.8.0 library as Wii interface engine
– Build game with devkitPPC r19 compiler.
– Added 20 spanish questions ( 1 topic)
Click here for more information and the download link.
This evening plaatsoft released BibleQuiz 0.93.
18-09-2009 Version 0.93
– This version is compiled with the newest available Wii libraries.
– Use the asndlib (part of libogc) now as standard sound engine.
– Use libfat 1.0.4 as disk access engine.
– Build game with libogc 1.7.1a and devkitPPC 1.5.0 (r17) compiler.
Click here for more information and the download link.
Since the launch of BibleQuiz, back in 15 November 2008, it was downloaded over 10.000 times. Wow! :). So a very special thanks to everyone who’s been downloading, playing and commenting this game.
I personally think that this game needs a lot of more quiz questions. Who can help me with this work. I also search for someone who can translate the existing English questions to Germans, French and Spanish. Who can help me with this! Reactions can be send to info@plaatsoft.nl Many thanks in advance.
Official download count
Homebrew Browser | 7.372 times |
My website | 683 times |
Other websites around the world | +/- 1.946 times |
Total | +/- 10.001 times |
Today I released a new version of BibleQuiz. The following changes were made:
13/03/2009 Version 0.92
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improve intro screens.
– Added fps (frame-per-second) information on all screens.
– Added screenshot functionality with plus button.
– Pictures are store on the SdCard in the following directory sd:/apps/bibleQuiz
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Click here for more information and the download link.
A new version of BibleQuiz is released with the following changes:
06/02/2009 Version 0.91
– Added multi player mode for two, three and four players.
– Improve third intro screen.
– Increase http receive buffer size to 8196 bytes.
– Use only one unique cookie number during the game.
– Bugfix: Highscore is now always loaded correctly.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
Click here for more information and the download link.
Since the launch of BibleQuiz, back in 15 November 2008, it was downloaded over 5.000 times. Wow! :). So a very special thanks to everyone who’s been downloading, playing and commenting this game.
I personally think that this game needs a lot of more quiz questions. Who can help me with this work. I also search for someone who can translate the existing English questions to Germans, French and Spanish. Who can help me with this! Reactions can be send to info@plaatsoft.nl Many thanks in advance.
Official download count
Homebrew Browser | 4.040 times |
My website | 240 times |
Other websites around the world | +/- 720 times |
Total | +/- 5.000 times |
A new version of BibleQuiz is released with the following changes:
15-01-2009 Version 0.90
– Update url on intro screens to www.plaatsoft.nl (My new domain).
– Network thread status is now showed on welcome screen.
– Bugfix: Remove some small reported graphical bugs.
– Bugfix: Highscore is now always loaded correctly.
– Bugfix: Remove several bugs in network thread.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
A new version of BibleQuiz is released with the following changes:
23/12/2008 Version 0.80
– Added SDHC card support
– Added power button support
– Bugfix: IR pointer does not disappear anymore.
– Build game with new libogc 1.7.1 and devkitPPC r16 compiler
A new version of BibleQuiz is released with the following changes:
09/12/2008 Version 0.70
– Added release notes screen
– Added functionality to fetch release notes from internet
– Improve highscore information (Show max score pre topic)
– Improve IR pointer
– Added google analytic http request (including highscore information)
– Improve result screen information.
– Build game with new libogc 1.6.0 and devkitPPC r15 compiler
A new version of BibleQuiz is released with the following changes:
27/11/2008 Version 0.60
– All texts are now created with the freetype library (Thanks DrTwox)
A new version of BibleQuiz is released with the following changes:
24/11/2008 Version 0.50
– Added check if new version is available.
– Added animated screen icons
– Solved some minor reported bugs
– Build game with new libogc 1.6.0 and devkitPPC r15 compiler
– Content update:
A new version of BibleQuiz is released with the following changes:
19/11/2008 Version 0.40
– Added highscore screen
– Highscore is stored (in xml format) on the SD card
– Added credits screen
– Added help (minus button) screen
– Added 10 music tracks
– Use freetype library as font render engine for screen (sub) titles
– Build game with new libogc 1.6.0 and devkitPPC r15 compiler
– Content update:
The first official release of BibleQuiz is released with the following changes:
15/11/2008 Version 0.30
– First release for the Wii HomeBrew community
– Complete rebuild from game engine
– Added language / topic select screen
– Added goodbye screen
– Added sound volume control screen
– Build game with new libogc 1.6.0 and devkitPPC r15 compiler
– Content update:
A new version of BibleQuiz is build this evening with the following changes:
08-11-2008 Version 0.2
– Added support for xml question files
– Added question result image with animation
– Added multi language support
– Added three hint buttons
– Added support for 60Hz (480i) TV mode
– Added score result screen
– Added sndlib module with some sound effects
– Added exit button
– Added question word wrap function
– Build game with new libogc 1.6.0 and devkitPPC r15 compiler
This game is not released yet!
Today I started building BibleQuiz. This new game will test the player christian bible knowledge.
03-11-2008 Version 0.10
– Started programming
– Gameboard design
– Added WiiRemote IR control
– Added three welcome screens
– Added button rumble effect
– Build game with new libogc 1.6.0 and devkitPPC r15 compiler
The game is not yet released!