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Wii KnightsQuest 0.3

The next version of KnightsQuest is released with the following changes.

30-04-2010 Version 0.3

  • GUI:
    • Update menu screen information.
  • Core:
    • Improve game icon.
    • Improve http library functionality.
    • Use GRRLIB 4.3.0 as graphical engine.
    • libpng was updated to version 1.4.2
    • libjpeg was updated to version 8b
    • zlib was updated to version 1.2.5
    • FreeType was updated to 2.3.12
    • Solve random freeze problem during startup of game.
  • General:

    • Build game with devkitPPC r21 compiler.

Download

Click here for more information and the download link.

Building ChurchAdmin 6.x-0.5

Building ChurchAdmin 6.x-0.5

25-04-2010 (Week 17) Version 0.50
– Create admin visit page.
– Added functionality to update visitors data.
– Replace button by links (based on JavaScript)
– Build for Drupal 6.x

Note: Module is not yet release!

TowerDefense 40.000 downloads

Since the launch of Wii TowerDefense, it is downloaded over 40.000 times.

Official Count

Homebrew Browser 36.001 times (place 67)
My website 2.458 times
Google Code website 1.541 times
Total 40.000 times

Wii KnightsQuest Design

Hello everybody,

Hereby i post some design drawings of the KnightsQuest game i am developing. The game screen will be based on six side map elements. These elements will be the base of each play map. The game screen can scroll horizontal and vertical. So big maps are supported.

On each map minimal 2 and maximum 6 (one human, five computer) players will start with two farms and two farmers. Each turn each player may move the farmer to a new free location on the board. The location will be part of his land. How bigger the land how more food is produced resulting in more farmers. Players can also occupied land of other players. They need a soldier, knight or super knight for this. Farmers can be upgrade to a soldier, soldier to knight, etc… during the game.

Here is the gameboard design

Here are the map element designs

I hope with this post it is a litte bit more clear what kind op game I am developing for the Wii homebrew scene. If you have any comments please let me known!

Building ChurchAdmin 6.x-0.4

Building ChurchAdmin 6.x-0.4.

18-04-2010 (Week 16) Version 0.40
– Create Google Code repository.
– Create Ohloh project account.
– Create information page on PlaatSoft website.
– Create Drupal project “Oostpoort” on drupal.org
– Based HTML output on standard Drupal Style sheet.
– Start building first pages.
– Build for Drupal 6.x

Note: Module is not yet release!

Building ChurchAdmin 6.x-0.3

Hi everybody. Hereby a short update what is going on lately. This week I started working again on the Drupal Church Administration module*. I have finished the data model and migrated the existing data to this new data model. Coming weeks I am very busy building and testing all data views and crud (Create, Read, Update and Delete) pages. The final goal is to go live with this module (www.oostpoort.net) at the end of May 2010.

10-04-2010 (Week 15) v6.x-0.3
– Started PHP programming.
– Convert proof-of-concept module from Drupal 5 to Drupal 6.
– Switch from oracle datamodel to mysql datamodel.
– Build for Drupal 6.x

* I am still searching for a good name for this drupal module? If anybody has good an idea. Please let me known! 😀

Note: Module is not yet release!

Windows PlaatScore 0.60

This evening PlaatSoft has released PlaatScore v0.60

08-04-2010 Version 0.60
– Added new entry window.
– Added copy row data to new entry window.
– Disable inline table editing.
– Disable main window if subwindow is open.
– Build with QtCreator v1.3.1
– Released app on freewarefiles.com.

Download

Click here for more information and the download link.

Drupal 5.x to 6.x migration

Last night I migrated the oostpoort website from Drupal 5.x to Drupal 6.x. The following steps did i executed to successful migrate the website.

1. Downloaded for each used 5.x module the 6.x release.
2. Make first backup.
3. Upgrade Drupal 5.20 to latest available level 5.22.
4. Upgrade all used Drupal 5.x modules to latest available level.
5. Make second backup.
6. Disable all none core related modules
7. Uninstall update_status 5.x module
8. Remove all Drupal 5.x modules from file system
9. Remove Drupal 5.x core files from file system.
10. Install Drupal 6.x core on file system
11. Configure settings.php (Take the new 6.x template as base) with correct database settings. Set $update_free_access to TRUE.
12. Access the website.
13. Run update.php two times
14. Now the system runs without any issues on Drupal 6.x
15. Install all needed Drupal 6.x modules.
16. Enable all modules and run again update.php
17. Change $update_free_access to FALSE in settings.php
18. Optional: Update theme template
19. Optional: Make third backup.

Some remarks:
– All these steps took four hours in total.
– If in the drupal configuration the start URL is “frontpage” replace it which “node” else the frontpage is not working anymore.
– If any of these steps fail restore the website which the available backup.

Happy Easter 2010

I wish you all a happy easter.