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Java RedSquare 0.2

The second release of RedSquare for Java is released. This is the full feature release

03-11-2016 Version 0.2
– Added setting page to control nickname.
– Protect blue squares against size hacking.
– Protect red square against size hacking.
– Added scrollbar to release notes page.
– Added CGI master hackers to credits page.
– Improve webservice calls.
– Check java version. If version is outdated, warn user
– Show warning when internet connection is down.

Click here to download the latest version.

Java RedSquare 0.1

This afternoon i have ported the Wii RedSquare game to Java. So please try out this beta release. It’s not a full feature release yet, just a proof of concept. Comments are welcome!

30-10-2016 Version 0.1
– Added basic sound effects.
– Added nice background music.
– Added webservice to store local and global highscore.
– Added new version check thread to home page.
– Added page navigator so pages are loaded just in time.
– Added game page with special effects
– Added two intro pages with basic animation.
– Added help, credits, release notes and donate page.

Click here to download the latest version.

Linux RedSquare 1.0

This evening i have ported the Windows RedSquare game to Linux. So please try it out. Comments are welcome!

10-07-2012 Version 1.0
– First release of RedSquare for Linux
– Game is equal to Windows version only without sound effects.
– Added new app icons.
– Added debian package for easy install on ubuntu, debian, etc..
– App used Qt libraries 4.7.x or higher
– App is build with QtCreator v2.4.1

Download

Click here for detail information and download link.

Windows RedSquare 1.0

PlaatSoft has released RedSquare 1.0 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

11-10-2011 Version 1.0
– Maintenance releases.
– Added QT Libraries 4.7.4
– RedSquare was build with QtCreator v2.3.0
– Released app on freewarefiles.com.

Download

Click here for detail RedSquare information and download links.

Android RedSquare 0.1

Because the WarQuest project is almost feature full I have started today a new project. In the coming weeks (months) I will try to port the RedSqaure game to the Android platform. I will keep you posted about the development.

01-10-2011 Version 0.1
– Basic about screen ready.
– Basic setting screen ready.
– App icon ready.

General
– Basic ideas are ready
– Human control of Red Square will be based on gyroscope movements.
– Start new project in Eclipse.
– Created an information page on www.plaatsoft.nl about this new product.

RedSquare 35.000 downloads

Since the launch of RedSquare it is downloaded over 35.000 times. Thanks to all the players around the World.

Official Count

Homebrew Browser (Wii version) 28.944 times
My website (Wii Version) 3.703 times
Google Code website (Wii Version) 1.156 times
My website (Windows Version) 2.292 times
Google Code website (Windows Version) 545 times
Total 36.640 times

To increase the RedSquare download statistics I have decided to port the game to the Android platform. To follow the development of this project, please visit my website regular!

Wii RedSquare 1.0

PlaatSoft has released RedSquare v1.00 for Nintendo Wii. The following changes were made:

24-03-2011 Version 1.0
GUI:
– Update menu screen information.
– Added WarQuest intro screen.
Core:
– Some performance tuning.
General:
– Build game with devkitPPC r21 compiler.

Windows RedSquare 0.8

PlaatSoft has released RedSquare 0.80 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

20-03-2011 Version 0.80
– Added third intro screen with info about WarQuest.
– Added QT Libraries 4.7.2
– Bugfix: Highscores above 100 are not showed anymore.
– RedSquare is build with QtCreator v2.0.1
– Released app on freewarefiles.com.

If anybody has a good idea how to improve this game, please post a comment

Windows RedSquare 0.7

PlaatSoft has released RedSquare 0.70 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

02-10-2010 Version 0.70
– Improve mouse red square navigation.
– Improve release notes screen.
– Refactor some C++ classes.
– Maintenance release.
– RedSquare is build with QtCreator v2.0.0
– Released app on freewarefiles.com.

If anybody has a good idea how to improve this game, please post a comment

Windows RedSquare 0.6

PlaatSoft has released RedSquare 0.60 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

26-09-2010 Version 0.61 HOT FIX
– Change logo image format from jpg to png.
– Now intro windows are working fine without QT installed.
– Released app on freewarefiles.com.

26-09-2010 Version 0.60
– Improve overal GUI layout.
– Release notes are loaded from internet
– Added second intro and release notes window.
– Added new version check.
– RedSquare is build with QtCreator v2.0.0
– Released app on freewarefiles.com.

If anybody has a good idea how to improve this game, please post a comment

Windows RedSquare 0.5

PlaatSoft has released RedSquare 0.50 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

25-09-2010 Version 0.50
– Added high score window.
– High score is stored in xml file.
– Added game icon.
– RedSquare is build with QtCreator v2.0.0
– Released app on freewarefiles.com.

If anybody has a good idea how to improve this game, please post a comment

Windows RedSquare 0.4

PlaatSoft has released RedSquare 0.40 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

23-09-2010 Version 0.4
– Added Main Menu window with animation blue squares.
– Added credits, donate, help window.
– Store window position on exit.
– Second official release.
– RedSquare is build with QtCreator v2.0.0
– Released app on freewarefiles.com.

If anybody has a good idea how to improve this game, please post a comment

Windows RedSquare 0.3

PlaatSoft has released RedSquare 0.30 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

19-09-2010 Version 0.3
– Added sound effects
– RedSquare is build with QtCreator v2.0.0
– Released app on freewarefiles.com.

If anybody has a good idea how to improve this game, please post a comment

Windows RedSquare 0.2

PlaatSoft has released RedSquare 0.20 for Windows (95, 98, 2000/XP, Vista and 7). The following changes were made:

18-09-2010 Version 0.2
– Added square collision detection
– Improve GUI layout.
– Added game over screen
– Added mouse click detection.
– First official release.
– RedSquare is build with QtCreator v2.0.1
– Released app on freewarefiles.com.

If anybody has a good idea how to improve this game, please post a comment

Windows RedSquare 0.1

I have ported the Wii RedSquare game to Windows. I have used Qt 4.7.0 as base. I have re-use about 50% of the existing functionality for this example. You can download a version by clicking the below link.

Release Notes

17-09-2010 Version 0.1
– Start building
– Created basic game board with border, etc..
– Added moving blue squares.
– Use QT library 4.7.0 as Windows Interface.
– Added Windows setup file.
– Added source code to Google Code repository.
– RedSquare is build with QtCreator v2.0.0

Download

Windows RedSquare is open source and may be copied, distributed or modified under the terms of the GNU General Public License (GPL) Version 2, but you are encouraged to send a PayPal donation if you enjoy it! If we get enough, it might even motivate us to make more fun games!

  RedSquare-Windows.zip (5.9 MiB, 4,396 hits)

Wii RedSquare 0.99

PlaatSoft has released RedSquare v0.99 for Nintendo Wii. The following changes were made:

13-09-2010 Version 0.99
GUI:
– Update menu screen information.
Core:
– Solve random freeze problem during startup of game.
General:
– Build game with devkitPPC r21 compiler.

If anybody has a good idea how to improve this game, please post a comment

Wii RedSquare 0.98

PlaatSoft has released RedSquare v0.98 for Nintendo Wii. The following changes were made:

11-09-2010 Version 0.98
GUI:
– Update menu screen information.
– Overall FPS has improved 50 percent. Thanks Crayon
Core:
– Use GRRLIB 4.3.0 as graphical engine.
– libpng was updated to version 1.4.2
– libjpeg was updated to version 8b
– zlib was updated to version 1.2.5
– FreeType was updated to 2.3.12
General:
– Maintenance release.
– Build game with devkitPPC r21 compiler.

If anybody has a good idea how to improve this game, please post a comment

RedSquare 30.000 downloads

Since the launch of RedSquare it is downloaded over 30.000 times.

Official Count

Homebrew Browser 26.244 times [place 102]
My website 3.121 times
Google Code website 635 times
Total 30.000 times

Wii RedSquare 0.97

This evening RedSquare 0.97 for Nintendo Wii is released by PlaatSoft. The following changes were made:

31-03-2009 Version 0.97
GUI:
– Show played game level on high score screens.
– Update menu screen information.
Core:
– Improve stability.
– WiiMote timeout increase from 60 to 300 seconds.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
General:
– Make source code compliant with r21 compiler.
– Build game with devkitPPC r21 compiler.

If anybody has a good idea how to improve this game, please post a comment

RedSquare 25.000 downloads

Since the launch of RedSquare for Nintendo Wii it is downloaded over 25.000 times.

Official Count

Homebrew Browser 21.806 times [place 110]
My website 2.771 times
Google Code website 423 times
Total 25.000 times

Wii RedSquare 0.96

This evening RedSquare 0.96 for Nitendo Wii is released by PlaatSoft. The following changes were made:

02-03-2009 Version 0.96
GUI:
– Improve local high score screen. Add score stars.
– Improve game over screen. Add score stars.
– Added three extra game settings buttons.
– Improve square images.
– Update menu screen information.
– Disable Wii DVD light thread. Not stable.
Core:
– Added support for maximum four concurrent players.
– Added game level: Easy, Medium and Hard.
– Gameboard border size is now related to selected game level.
– Amount of blue squares is now related to selected game level.
– Start position of blue squares can now be randomized.
– Enable A and B button to select red square during game.
– Press Home button to go back to the main menu.
General:
– Added screenshots to source code documentation.
– Improve debug trace information.
– Build game with devkitPPC r19 compiler.

Wii RedSquare 0.95

This evening RedSquare 0.95 for Nintendo Wii is released by PlaatSoft. The following changes were made:

11-02-2010 Version 0.95
GUI:
– Added Wii DVD light effects to game.
– Improve game settings screen.
– Added donate screen.
– Added scrollbar to highscore and release notes screens.
– The 100ste highest local scores are showed.
– The 40ste highest today and global high scores are showed.
– Added to most screens network status information.
Core:
– Extend user name from 3 to 6 characters.
– Default user name is based on Wii nickname.
– Increase http buffer size from 8kb to 10kb.
– Bug fix: Http thread memory cleanup was not correctly executed.
General:
– Added source code to Google Code repository.
– Added source code documentation (Javadoc style).
– With the doxygen tool the documentation can be generated.
– Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment

RedSquare 20.000 downloads

Since the launch of RedSquare for Nitendo Wii it was downloaded over 20.000 times. Wow! :). So a very special thanks to everyone who’s been downloading, playing and commenting this game.

Official Count

Homebrew Browser 17.062 times
My website 2,730 times
Google Code website 212 times
Total 20.004 times

Wii RedSquare 0.94

This evening RedSquare 0.94 for Nitendo Wii is released by PlaatSoft. The following changes were made:

11-01-2010 Version 0.94
– Added improve score calculation.
– Added extra help screen.
– Improve webservice call to store high score.
– Added support for 60HZ (640×480) TV mode.
– Use libogc 1.8.1 library as Wii interface engine.
– Use GRRLIB v4.2.0 as graphical engine.
– Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment

Wii RedSquare 0.93

This evening RedSquare 0.93 for Nitendo Wii is released by Plaatsoft.

19/11/2009 Version 0.93
– Added today top highscore screen.
– Improve local and global highscore screen.
– Sound volume settings are now saved!
– Added functionality to trace game events to trace file.
– High score is send to web service if score is better then 10 seconds.
– Improve network thread
– Use libfat 1.0.6 as disk access engine
– Use libmxml 2.6 library as xml engine
– Use libogc 1.8.0 library as Wii interface engine
– Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment!

RedSquare 15.000 downloads

Since the launch of RedSquare for Nintendo Wii it was downloaded over 15.000 times. Wow! :). So a very special thanks to everyone who’s been downloading, playing and commenting this game.

Official Count

Homebrew Browser 12.206 times
My website 2.002 times
Other websites around the world +/- 1.201 times
Total +/- 15.409 times

Wii RedSquare 0.92

This evening plaatsoft released RedSquare 0.92 for Nintendo Wii

18/09/2009 Version 0.92
– Improve intro screens.
– This version is compiled with the newest available Wii libraries.
– Use the asndlib (part of libogc) now as standard sound engine.
– Use libfat 1.0.4 as disk access engine.
– Build game with libogc 1.7.1a and devkitPPC 1.5.0 (r17) compiler.

RedSquare 10.000 downloads

Since the launch of RedSquare, back in 20 December 2008, it was downloaded over 10.000 times. Wow! :). So a very special thanks to everyone who’s been downloading, playing and commenting this game.

Official Count

Homebrew Browser 7.802 times
My website 1.112 times
Other websites around the world +/- 1.100 times
Total +/- 10.014 times

Wii RedSquare 0.91

Today I released a new version of RedSquare for Nitendo Wii. The following changes were made:

08/03/2009 Version 0.91
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improve intro screens.
– Added play time information on game screen.
– Added fps (frame-per-second) information on all screens.
– Added screen shot functionality. Press the plus button to make a screen shot picture.
– Pictures are stored on the SD Card in the following directory sd:/apps/RedSquare
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

Note:
All my open issues with new GRRLIB library are solved. Thanks NoNameNo and Xane

Click for more information about issue 1 here. This issue is solved 😀
Click for more information about issue 2 here. This issue is solved 😀

Wii RedSquare 0.90

A new version of RedSquare for Nitendo Wii is released with the following changes:

08-02-2009 Version 0.90
– Added player initials setting screen.
– Added load/save game setting to sdcard.
– Improve Local and Global highscore screen.
– Improve third intro screen.
– Increase http receive buffer size to 8196 bytes.
– Use only one unique cookie number during the game.
– High score is send to web service if score is better then 40 seconds.
– Bug fix: menu screen graphical error solved.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

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