Wii TowerDefense 0.98

PlaatSoft has released TowerDefense v0.98 for Nintendo Wii. The following changes were made:

24-03-2011 Version 0.98
– Update menu screen information.
– Improve deployment Wiimote cursor position.
– Added WarQuest intro screen.
– Some performance tuning.
– Correct include files.
– Build game with devkitPPC r21 compiler.


Click here for more information and the download link.

4 thoughts on “Wii TowerDefense 0.98”

  1. Ohh, nice, new update …

    (and, a new used wii with bootmii/boot2 🙂

    … and position #24 on the global high score.

    How in the heck do people get those really high high scores?

    Yea, “harder” does not give you a higher score, so map #3 really looks like the best — most spaces to put guns.

    Oh — still getting the occasional hang/freeze before game start.

  2. I think there should be a second in command function for the wii tower defense, i cant lay down turrets fast enough and my brother is great with them. 😀

  3. this is a fun strategic game for the wii however some of the settings still need updating..this version it seems after level 40 or so the enemies speed up dramatically and no matter how many or how much money is spent to fully upgrade the turrets it doesn’t slow them down ..also i notice that the laser has less power than the missile launchers and yet they costs more money ..the nukes seem to slow the enemies down some.. ,but by the time you collect enough money to try to upgrade them the game is practically over..the cost of the nukes should be less and so should the upgrades for them or at least get more money from enemies

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