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SpaceBubble 0.81

A new version of SpaceBubble is released with the following major bug fix:

14/02/2000 Version 0.81
– Hot fix: Solve major bug in global highscore screen. If the local score does not contain more the 13 entries the global highscore screen crash.
– Work around for previous versions. Play at least 13 games before entering the highscore screens.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

3 comments to SpaceBubble 0.81

  • Tim T

    Thank You! The global highscores work now! I’m currently in 6 place :). I only have 7 on local highscores and it dosen’t crash. Thanks again.

  • Thanks for your reply. I am happy that this major problem is solved!

  • Jan

    Back from the red sea into the winter. But a new release of Space Bubble put me in a conciliatory mood.

    Is this the version where you fixed the fps issue? I still have these double/fast clicking issues. The new game over screen is OK and I did not manage to exit game without purpose :-).

    The new level cleared bonus is OK, but I would raise the points for the higher levels. Clearing a level 5, 6 or 7 is quite difficult in my humble opinion and should be rewarded. I’d also introduce a bonus for cleared colours.

    And said before: The times in the global high score are wrong, most likely you use a wrong time zone. Right now there is an entry at number 30 from this evening which will happended in around 5 hours. An number 31 is from tommorow…

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