
Wii TowerDefense 0.60
This is the second official release for the wii homebrew scene. I hope everybody like the game! Comments are still welcome.
24/12/2009 Version 0.60
GUI:
– Update credit screen.
– Improve game information panel design.
– Show price and strengh information about new weapons.
– Show detail information about selected weapon.
– Show mini enemies moving on map select screen.
– Bugfix: Map six background images are now showed correct.
– Snap weapons to 32×32 grid!
Core:
– Increase enemy walk speed after each 25 waves.
– Only allow to build weapons on land (not bridges or road)
– Not allowed anymore to stack weapons on same place.
– BugfiX: The rumble is now working for all the four WiiMotes.
– Build game with devkitPPC r19 compiler.
Wii TowerDefense 0.50
This is the first official release for the wii homebrew scene:!: I hope everybody like the game! Comments are welcome.
20/12/2009 Version 0.50
– First official release for the Wii Homebrew Scene.
– Process most of the comments of the Beta testers.
GUI:
– Improve “Game Over” screen.
– Improve game information panel on screen.
– Improve scroll bar button design.
– Improve Help text.
Core:
– Reduced amount of enemies in one wave.
– Increase user initials for 3 to 6 digits.
– Balance sound effect volume.
– Improve weapons upgrade ranges.
– Use GRRLib v4.2.0 as graphic engine.
– Build game with devkitPPC r19 compiler.
Website Upgrade
This morning I have upgraded my website.
The following changes were implemented:
– Upgrade to WordPress 2.9.0
– Upgrade all used plugins to latest available version.
– Remove all Ads because revenue was really poor so far!
– Remove total website page counter.
– Upgrade Atahualpa thema from v3.1.8 to v3.4.4 because old version did not working anymore correct with WordPress 2.9.0. Posted comments were not visible anymore!
Because of the Atahualpa theme upgrade the following functionality was initially not working anymore:
– Show page view counter (Fixed)
– Comment spam protection (Fixed)
– Show category icons (Fixed)
– Post rating (Disabled plug-in, not needed anymore)
Wii TowerDefense 0.45
Great news. 😀 The first beta release is available! Beta testers can download the game here. The zip file is password protected. Please leave a comment in the release notes. I will send you the password per email!
This week the following functionality is added to the Wii TowerDefense game.
18/12/2009 Version 0.45
GUI:
– Added game map 4, 5 and 6.
– Show when weapon upgrade is not possible anymore!
– Added reload bar move weapon.
– Added remaining energy bar below the base.
– Rendering realtime grid examples on map select screen.
– Added help screen two and three.
– Added “Quit Game” screen.
– Placing weapons under the information panel is not allowed anymore.
– Added today and global Highscore screen.
– Added release notes screen.
– Added dynamic weapon placement on the gameboard
General:
– Load map images (sprites) directly from SdCard.
– Improve objects cleanup when stopping game.
– Limit weapon upgrade levels.
– Added WiiMote rumble support when pointer is on a button.
– Improve button pointer detection area.
– Added bonus cash (score) when wave is cleared
Added network thread:
– Fetch latest available version information from internet.
– Fetch latest release notes information from internet.
– Fetch Global and today highscore from internet
– Added functionality to store game score on internet.
– Added Release Notes screen.
– Added Google analistics network calls.
– Build game with devkitPPC r19 compiler.
Wii TowerDefense 0.4.0
This week the following functionality is added to the Wii TowerDefense game.
12/12/2009 Version 0.40
GUI:
– Added music & effect control screen.
– Added wave launch button on game board.
– Added game information panel.
– Added functionality to upgrade power, range and rate of
– Added Map Select menu screen.
– Added Local highscore screen.
– Added User Initials screen.
– Added Credits screen.
– Added Help screen.
– Improve main menu screen.
Core:
– Added basic weapon fire graphic effect
– Added event engine.
– Added nigh tracks background music.
– Added game sound effects.
– Added continues monster wave principle.
– Added functionality to load/save local highscore from/to SD card
– Added functionality to load/save game settings from/to SD card.
– Added functionality to make screenshots (Press + button).
– Build game with devkitPPC r19 compiler.
I have added some development screenshots. Please check then out here
This game is not released yet! I expect that the first Beta release will be available round Christmas time! Please leave a note if you want to be a beta tester for this game.
Wii TowerDefense 0.30
This week the following functionality is added to the Wii TowerDefense game.
06/12/2009 Version 0.30
GUI:
– Added third game map.
– Added water and bridge map component.
– Added very basic main menu screen.
Core:
– Added gameOver detection
– Improve memory usage (load classes dynamicly when needed)
– Added functionality that weapons can fire.
– Added more comment to source code.
– Added state machine functionality
– Align monster movement on grid.
– Use libogc 1.8.1 library as Wii interface engine.
– Build game with devkitPPC r19 compiler.
This game is not released yet! I expect that the first Beta release will be available round Christmas time! Please leave a note if you want to be a beta tester for this game.
Wii TowerDefense 0.2.0
This week the following functionality is added to the TowerDefense game
29/11/2009 Version 0.2
– Added four WiiMote controllers support
– Added two game maps
– Added functionality to load a map from a xml file.
– Ported my GRRLIB freeType extention to work with GRRLIB 4.1.1
– Ported trace library from C to C++
– Use GRRLib v4.1.1 as graphic engine
– Use libfat v1.0.6 as disk access engine
– Use libmxml v2.6 library as xml engine
– Use libogc v1.8.0 library as Wii interface engine
– Build game with devkitPPC r19 compiler.
This game is not released yet! I expect that the first Beta release will be available round Christmas time! Please leave a note if you want to be a beta tester for this game.
Wii TowerDefence 0.1.0
Hello everybody,
It took a long time (more then a half year) but now again i am working on this game. This week I investigated more then 20 hours to setup a new basis line. I have found great free graphics on internet which I will use. Previous development graphics were poor quality. The graphics engine will be based on the GRRLIB 4.1.1 library. I hope that round Christmas time I can release the first beta.
21/11/2009 Version 0.10
– Started programming in C++.
– Finding free graphics for game.
– Setup basic directory structure for new project.
– Store source code in Google code SVN repository.
Please checkout my website regular for more news about this game. Comments are welcome!
Wii Pong2 0.99
This evening Pong2 0.99 is released by Plaatsoft.
18/11/2009 Version 0.99
– Maintenance release
– Added functionality to trace game debug events to file.
– Use the asndlib (part of libogc) now as standard sound engine.
– Improve network thread
– Upgrade libmxml library to 2.6
– Upgrade libfat library to 1.0.6.
– Build game with libogc 1.8.0 and devkitPPC r19 compiler
Download
Click here for more information and the download link.
Wii SpaceBubble 0.92
This evening SpaceBubble 0.92 is released by PlaatSoft
18-11-2009 Version 0.92
– Added today top highscore screen.
– Added functionality to trace game events to trace file.
– High score is send to web service if score is better then 5000 points.
– Improve network thread
– Use libfat 1.0.6 as disk access engine
– Use libmxml 2.6 library as xml engine
– Use libogc 1.8.0 library as Wii interface engine
– Build game with devkitPPC r19 compiler.
If anybody has a good idea how to improve this game, please post a comment!
Wii BibleQuiz 0.94
This evening BibleQuiz 0.94 is released by PlaatSoft.
19-11-2009 Version 0.94
– Maintenance release
– Added functionality to trace game events to trace file.
– Improve network thread
– Use libfat 1.0.6 as disk access engine
– Use libmxml 2.6 library as xml engine
– Use libogc 1.8.0 library as Wii interface engine
– Build game with devkitPPC r19 compiler.
– Added 20 spanish questions ( 1 topic)
Download
Click here for more information and the download link.
Wii RedSquare 0.93
This evening RedSquare 0.93 for Nitendo Wii is released by Plaatsoft.
19/11/2009 Version 0.93
– Added today top highscore screen.
– Improve local and global highscore screen.
– Sound volume settings are now saved!
– Added functionality to trace game events to trace file.
– High score is send to web service if score is better then 10 seconds.
– Improve network thread
– Use libfat 1.0.6 as disk access engine
– Use libmxml 2.6 library as xml engine
– Use libogc 1.8.0 library as Wii interface engine
– Build game with devkitPPC r19 compiler.
If anybody has a good idea how to improve this game, please post a comment!
Website upgrade
This evening i have upgraded my website.
The following changes were implemented:
– Upgrade to WordPress 2.8.6
– Upgrade all used plugins
Wii firmware upgrade to 4.2e
This morning i have upgraded my Wii firmware from version 4.0e to 4.2e. Now i can use the Wii shopping channel again. Also the pre-installed Homebrew Channel (version 1.0.6) and my free developed and downloaded games are still working fine. So i am a happy man!
Released addressbook 5.x-3.5
The next version of the Drupal Addressbook is released with the following changes:
– Hot security fix to protect against XSS (Cross Site Scripting) hacking
Released addressbook 6.x-3.7
The next version of the Drupal Addressbook is released with the following changes:
– Hot security fix to protect against XSS (Cross Site Scripting) hacking.
Freeware LDAP server for Windows
For a project i needed a Windows LDAP server (client) software. I try out some commercial and freeware tools. Add the end i like Apache Directory Server the most. So if you are searching for a freeware easy to use LDAP solution for Windows checkout this product.
Apache Directory Server
ApacheDS is an embeddable directory server entirely written in Java, which has been certified LDAPv3 compatible by the Open Group. Besides LDAP it supports Kerberos 5 and the Change Password Protocol. It has been designed to introduce triggers, stored procedures, queues and views to the world of LDAP which has lacked these rich constructs.
Apache Directory Studio
The Studio is an LDAP client platform. It is composed of an Eclipse RCP Application and a set of plugins. Primarily it is built to be used with ApacheDS, but it should work with any LDAP server.
13th years PlaatSoft

Today the PlaatSoft is celebrating its 13th year! Plaatsoft was founded at 1996. It was a great year. Four Wii games were development with more then 80.000 downloads so far. The coming year more exciting games will be created. So please checkout this website regular.
Missing Administration tools in Windows XP
Problem:
If you miss the “Administration tools” menu in Windows XP. How can i access these tools without this menu?
Solution:
All the tools in the Administrative tools folder point to Management Console files. Do a search on your Windows system for c:\windows\system32\*.msc and you’ll find them. The make a shortcut on the desktop to access them!
Tip: Windows disk manager tool can be start by entering “compmgmt.msc” in the “Run” section!
Eclipse: editor does not contain a main type java
Problem:
Eclipse give “editor does not contain a main type” error when you start a class with contain a valid main method.
I know if I enable Maven dependency, that Eclipse will not be able to find the main method. Is it possible to take a class out of the classpath (java.build.path) if it is in the default directory?
Solution:
I had the same problem, I have to add that file to build path. after adding that file to build path. It worked fine. Go to package explorer –> build –> Add to build path || Include. This will solve the issue
Could not open `C:\Program Files\Java\jdk1.6.0_05\lib\i386\jvm.cfg’
Problem:
I am geting this error when I enter the “java” command: “Error: could not open `C:\Program Files\Java\jdk1.6.0_05\lib\i386\jvm.cfg'”
I have configured the PATH variable (Windows XP) and “javac” works. I cannot, however, get my programs to run because of the error every time I type “java”. Also, I did not install my JDK / SDK to the directory in which the computer is looking for the “java” cammand (ie. it is not in ‘Program Files’…). If anyone can help, it would be greatly appreciated. Thank you.
Solution:
Delete the “java.exe” file from “c:\windows” and “c:\windows\system32”. That should fix it.
Libogc 1.8.0 and GRRLib 4.0 issue
Today i have downloaded the newest libogc 1.8.0 library and the newest r18 compiler. For some reason the Vector struct is changes with in the new libogc release. This course the GRRLIB v4.0 library not to compile anymore. Checkout the following link for possible solutions.
RedSquare 15.000 downloads
Since the launch of RedSquare for Nintendo Wii it was downloaded over 15.000 times. Wow!
. So a very special thanks to everyone who’s been downloading, playing and commenting this game.
Official Count
| Homebrew Browser | 12.206 times |
| My website | 2.002 times |
| Other websites around the world | +/- 1.201 times |
| Total | +/- 15.409 times |
Released Addressbook 6.x-3.6
The next version of the Drupal Addressbook is released with the following changes:
– Remove english typo’s in module, documentation and source code.
– Thanks Stijn Bouwhuis for the corrections!