SpaceBubble 0.96

PlaatSoft has released SpaceBubble v0.96. The following changes were made:

11-09-2010 Version 0.96
GUI:
– Update menu screen information.
– Overall FPS has improved 50 percent. Thanks Crayon
Core:
– Use GRRLIB 4.3.0 as graphical engine.
– libpng was updated to version 1.4.2
– libjpeg was updated to version 8b
– zlib was updated to version 1.2.5
– FreeType was updated to 2.3.12
General:
– Maintenance release.
– Build game with devkitPPC r21 compiler.

Download

Click here for more information and the download link.

Wii SpaceBubble 0.95

This evening SpaceBubble 0.95 is released by PlaatSoft. The following changes were made:

31-03-2010 Version 0.95
GUI:
– Update menu screen information.
Core:
– WiiMote timeout increase from 60 to 300 seconds.
– Added local highscore position calculation.
– Improve stability.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
General:
– Make source code compliant with r21 compiler.
– Improve source code documentation.
– Added screenshots to source code documentation.
– Build game with devkitPPC r21 compiler.

Download

Click here for more information and the download link.

Wii SpaceBubble 0.94

This evening SpaceBubble 0.94 is released by PlaatSoft. The following changes were made:

17-02-2010 Version 0.94
GUI:
– Improve game settings screen.
– Added donate screen.
– Update main menu screen information.
– Improve bubble graphics.
Core:
– Extend user name from 3 to 6 characters.
– Default user name is based on Wii nickname.
– Increase http buffer size from 8kb to 10kb.
General:
– Added source code to Google Code Repository
– Added source code documentation (Javadoc style).
– Added Doxygen (automatic documentation generation tool) config file.
– Build game with devkitPPC r19 compiler.

Download

Click here for more information and the download link.

Wii SpaceBubble 0.93

This evening SpaceBubble 0.93 is released by PlaatSoft. The following changes were made:

08-01-2010 Version 0.93
– Improve main menu screen.
– Added 60Hz (640×480) TV Mode support.
– Increase local highscore list to maximum 100 entries.
– Store current game score in highscore area also when game is quited.
– Added extra help screen with WiiMote control information.
– Use GRRLIB v4.2.0 library as graphical engine.
– Use libogc v1.8.1 library as Wii interface engine.
– Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment

Wii SpaceBubble 0.92

This evening SpaceBubble 0.92 is released by PlaatSoft

18-11-2009 Version 0.92
– Added today top highscore screen.
– Added functionality to trace game events to trace file.
– High score is send to web service if score is better then 5000 points.
– Improve network thread
– Use libfat 1.0.6 as disk access engine
– Use libmxml 2.6 library as xml engine
– Use libogc 1.8.0 library as Wii interface engine
– Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment!

SpaceBubble 10.000 downloads

Since the launch of SpaceBubble, less then three months ago, it was downloaded over 10.000 times. Wow! 😆 So a very special thanks to everyone who’s been downloading, playing and commenting this game.

Official download count

Homebrew Browser 7.496 times
My website 994 times
Other websites around the world +/- 1.501 times
Total +/- 10.001 times

Wii SpaceBubble 0.9

Today I released a new version of SpaceBubble. The following changes were made:

09-03-2009 Version 0.9
– Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
– Improve intro screens.
– Added fps (frame-per-second) information on all screens.
– Added screen shot functionality. Press the plus button to make a screen shot picture.
– Pictures are stored on the SD Card in the following directory sd:/apps/SpaceBubble
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

SpaceBubble 5.000 downloads

Since the launch of SpaceBubble, less then a month ago, it was downloaded over 5.000 times. Wow! 😆 So a very special thanks to everyone who’s been downloading, playing and commenting this game.

Official download count

Homebrew Browser 3.963 times
My website 526 times
Other websites around the world +/- 512 times
Total +/- 5.001 times

Wii SpaceBubble 0.81

A new version of SpaceBubble is released with the following major bug fix:

14/02/2000 Version 0.81
– Hot fix: Solve major bug in global highscore screen. If the local score does not contain more the 13 entries the global highscore screen crash.
– Work around for previous versions. Play at least 13 games before entering the highscore screens.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

Wii SpaceBubble 0.8

A new version of SpaceBubble is released with the following changes:

11/02/2009 Version 0.8
– Improve Frame-per-second performance during game play.
– Show frame per second information on game screen.
– Added information popup windows.
– Added 10 seconds extra playtime to each level.
– Disable MP3 background music support. Too slow!
– Bug fix: Remove bug in Global Highscore functionality.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

Wii SpaceBubble 0.7

A new version of SpaceBubble is released with the following changes:

08/02/2009 Version 0.7
– Increase game board size from 12×12 to 14×14 bubbles.
– Added total clear (no bubbles left) bonus per level.
Remove game board control buttons. Use the WiiMote A button instead.
– Press the Home button on WiiMote to return to the menu screen.
– High score is send to web service if score is better then 12.000 point.
– Only this first WiiMote can control the music and stop a running game.
– Bug fix: Do not show bubble select hint when game is over.
– Bug fix: Hint is now always working correct.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

Wii SpaceBubble 0.6

A new version of SpaceBubble is released with the following changes:

05/02/2009 Version 0.6
– Added two, three and four multi player mode.
– Add level seven with more bonus points to earn.
– Improve score calculation on cleared level screen.
– If player is 10 seconds idle give a random bubble select hint.
– From level five “Super Shift Bubble Move” option is activated.
– Sound settings are stored in configuration file.
– Play random music track during game.
– Rename “General Setting” menu button to “User Initials”.
– Bugfix: Clock color is now showed always right.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

Wii SpaceBubble 0.59

Hi everybody. The last two nights i worked very hard on the next release (v0.59) of SpaceBubble. The final (stable) release v0.60 will be ready for the homebrew scene in a couple of days.

The following things are done.

READY FOR SHIPMENT 🙂
– Added in sound settings button “loop music track”.
– Play random music track during game.
– Sound settings are stored in configuration file.
– If player is 10 seconds idle give a random bubble select hint.
– From level five SuperShift bubble option is activated.
– Rename “General Setting” menu button to “User Initials”.
– Improve score calculation on cleared level screen.
– Add level seven with more bonus points to earn.
– Bugfix: Clock color is now showed always right.

In TESTING PHASE 😮
– Nintendo Wii Classic controller support

TODO 😕
– Fix global high score screen crash (Can not find any bug, very strang story…)
– Added MP3 background music support.
– Nintendo Game Cube controller support
– Multi player support
– Multi language support (Move language to xml data file)
– Nintendo External LAN device support (Hard to solve, because i do not have this device)

This Beta build is not released (Internal test version)

SpaceBubble is available in the homebrew browser

Today i was late back from a business meeting. After a cup of coffee i started the Homebrew Browser on my Wii an saw that SpaceBubble v0.50 is available for download. In a few hours already 192 dowloads. That is great news! 🙂 I hope everybody will enjoy the game as i did creating it. Good night everybody!

Wii SpaceBubble 0.5

A new version of SpaceBubble is released with the following changes:

28/01/2009 Version 0.5
– First release for Wii Homebrew Browser
– HotFix: Prevent crash if IR pointer is going out of the screen.
– Adjusted effect and music default volume.
– Added bubble destroy graphical effect.
– Added 10 seconds extra playtime to each level.
– Highscore is send to webservice if score is better then 10.000 points.
– Clock color is changing to red for the last 15 seconds.
– Added extra information on help screen.
– Reposition some buttons.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

Wii SpaceBubble 0.49

Hi everybody. This evening I stared working on the next beta release (v0.49) of SpaceBubble. The final (stable) release v0.50 will be ready for the homebrew scene in a couple of days. The following changed will be added:

27/01/2009 Version 0.49
– Hotfix: Prevent crash if IR pointer is going out of the screen.
– Added bubble destroy graphical effect.
– Add 10 seconds extra playtime to each level.

This Beta build is not released (Internal test version)