Wii SpaceBubble 0.95

This evening SpaceBubble 0.95 is released by PlaatSoft. The following changes were made:

31-03-2010 Version 0.95
– Update menu screen information.
– WiiMote timeout increase from 60 to 300 seconds.
– Added local highscore position calculation.
– Improve stability.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
– Make source code compliant with r21 compiler.
– Improve source code documentation.
– Added screenshots to source code documentation.
– Build game with devkitPPC r21 compiler.


Click here for more information and the download link.

5 thoughts on “Wii SpaceBubble 0.95”

  1. Would be nice with something like a random/single/training game mode, no highscore (or maybe a score of fastest 100% finished games), just a single game that you try to finish out, maybe that you can choose how many colors that should be used, 4 as standard. Would be nice to have this mode 🙂

  2. Sorry if Im to pushy 😀 but have one more thing, and its for all of your homebrew more or less that I have seen. You should add “Screen scaling” to video settings, other homebrew like ie Genesis Plus GX has it, http://www.megaupload.com/?d=EHKP4DLH, cause some stuff are out of view. So you are able to + – the screensize 🙂 Maybe also needed Screen Position, if the picture isnt centered on the tv
    Picture for illustrating: http://data.fuskbugg.se/skalman01/towerdefence.jpg

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