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Wii TowerDefense 0.90

PlaatSoft has released TowerDefense v0.90. The following changes were made:

02-01-2010 Version 0.90
GUI:
– Improve background images.
– Remove some english typos.
– Improve first intro screen.
– Added WiiMote control help screen.
Core:
– Improve first music track.
– Enable B button for faster building.
– Enable left and right button for faster weapon type selection.
– Build game with devkitPPC r19 compiler.

4 comments to Wii TowerDefense 0.90

  • sniper

    bug ? there are no more enemys at the end of wave 124 in map 2

  • Reaper

    This game has great potential, but it really needs some work toward game balance. It’s still too easy…. so it just gets repetitive. There’s no point in buying any weapon except the Nuke (all weapons behave the same, except the Nuke is the best one), and you have enough money to buy one at the start, and one single Nuke will easily get you to level 20 even on Hard level…. and by then you have plenty of money to buy more Nukes. I would suggest playing some other Tower Defense games to get some ideas. The “Bloons Tower Defense” series are some great ones to try. Also “Canyon Defense.” Oh, and “too hard” is probably a better choice than “too easy” because with “too easy” you run into the problem where you get way too many guns and monsters on the screen, which causes the slowdown. –Mr. Reaper 00:13, 3 January 2010

    • wplaat

      Hi, you are right. The game play is toõ easy in v0.90. This is a bug. I had adapted the game play to make it much harder but because of this bug it is more easy then ever before. Oeps! I will fix it in the next release. Wplaat

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