Ohloh

Releasing TowerDefense 0.50

This is the first official release for the wii homebrew scene:!: I hope everybody like the game! Comments are welcome.

20/12/2009 Version 0.50
- First official release for the Wii Homebrew Scene.
- Process most of the comments of the Beta testers.
GUI:
- Improve “Game Over” screen.
- Improve game information panel on screen.
- Improve scroll bar button design.
- Improve Help text.
Core:
- Reduced amount of enemies in one wave.
- Increase user initials for 3 to 6 digits.
- Balance sound effect volume.
- Improve weapons upgrade ranges.
- Use GRRLib v4.2.0 as graphic engine.
- Build game with devkitPPC r19 compiler.

8 comments to Releasing TowerDefense 0.50

  • Michal

    Hey, I played this game earlier today (as you can see in high scores – yes, I was second or so…) and have to say it’s a good game. It’s so easy, though. I developed a defense that nobody could possibly go through the very first turn (map 1 I think). The second most expensive weapon is so fast and you can stack them over and over and over… Really I had to turn it off, because I had nothing to do.

    But it was fun playing that! Thanks a lot!

    Michal (Prague)

    • Hi Michal. Thanks for you reply. I am working on a next release (0.60). This version will be a lot harder to play. Weapons can not be stacked anymore and enemies will walk faster after some time.

  • Kees

    Very nice game. Thank you for making this!!
    Just tried it but didn’t get past level 27 yet..
    Need more practice :P

  • mootoo

    Im realy happy to see this game released for wii :D thanx a lot for your time.

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