This evening RedSquare 0.93 for Nitendo Wii is released by Plaatsoft.
19/11/2009 Version 0.93
- Added today top highscore screen.
- Improve local and global highscore screen.
- Sound volume settings are now saved!
- Added functionality to trace game events to trace file.
- High score is send to web service if score is better then 10 seconds.
- Improve network thread
- Use libfat 1.0.6 as disk access engine
- Use libmxml 2.6 library as xml engine
- Use libogc 1.8.0 library as Wii interface engine
- Build game with devkitPPC r19 compiler.
If anybody has a good idea how to improve this game, please post a comment!


Please implement milliseconds or 0.1 seconds for timetracking.
Nice idea. I will investigated if this is possible!
Two player mode would be nice. Maybe a split screen?
Let me think about it! Thanks for your comment!