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Ohloh

Released SpaceBubble 0.94

This evening SpaceBubble 0.94 is released by PlaatSoft. The following changes were made:

17-02-2010 Version 0.94
GUI:
- Improve game settings screen.
- Added donate screen.
- Update main menu screen information.
- Improve bubble graphics.
Core:
- Extend user name from 3 to 6 characters.
- Default user name is based on Wii nickname.
- Increase http buffer size from 8kb to 10kb.
General:
- Added source code to Google Code Repository
- Added source code documentation (Javadoc style).
- Added Doxygen (automatic documentation generation tool) config file.
- Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment

Released TowerDefense 0.94

PlaatSoft has released TowerDefense v0.94. The following changes were made:

05-02-2010 Version 0.94
GUI:
- Improve video initialization.
- Overall FPS has improved 50 percent. Thanks Crayon.
- Lots of other small GUI changes.
Core:
- Mixed the weapon fire mode a little bit more!
- Nuke is 500 dollar cheaper!
- Increase http buffer size to 10Kb.
General:
- Added inline source code remarks in javadoc style.
- Use Doxygen (windows tool) to create HTML source code documentation.
- Use GrrLib 4.2.1 BETA library (Now native FreeType support available).
- Build game with devkitPPC r19 compiler.

Released RedSquare 0.94

This evening RedSquare 0.94 is released by PlaatSoft. The following changes were made:

11-01-2010 Version 0.94
- Added improve score calculation.
- Added extra help screen.
- Improve webservice call to store high score.
- Added support for 60HZ (640×480) TV mode.
- Use libogc 1.8.1 library as Wii interface engine.
- Use GRRLIB v4.2.0 as graphical engine.
- Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment

Released BibleQuiz 0.94

This evening BibleQuiz 0.94 is released by PlaatSoft.

19/11/2009 Version 0.94
- Maintenance release
- Added functionality to trace game events to trace file.
- Improve network thread
- Use libfat 1.0.6 as disk access engine
- Use libmxml 2.6 library as xml engine
- Use libogc 1.8.0 library as Wii interface engine
- Build game with devkitPPC r19 compiler.

- Content update:

  • Added 20 spanish questions ( 1 topic)

If anybody has a good idea how to improve this game, please post a comment!

Released Pong2 0.94

A new version of Pong2 is released with the following changes:

20/12/2008 Version 0.94
- Added SDHC card support
- Added power button support
- Added win screen if player wins all levels.
- Build game with new libogc 1.7.1 and devkitPPC r16 compiler