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	<title>PlaatSoft &#187; v0.92</title>
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	<link>http://www.plaatsoft.nl/wiibrew</link>
	<description>Happy is the man who finds wisdom, and the man who gets understanding - Proverbs</description>
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		<title>Released TowerDefense 0.92</title>
		<link>http://www.plaatsoft.nl/wiibrew/released-towerdefense-0-92/</link>
		<comments>http://www.plaatsoft.nl/wiibrew/released-towerdefense-0-92/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 22:22:00 +0000</pubDate>
		<dc:creator>wplaat</dc:creator>
				<category><![CDATA[TowerDefense]]></category>
		<category><![CDATA[v0.92]]></category>

		<guid isPermaLink="false">http://www.plaatsoft.nl/wiibrew/?p=3049</guid>
		<description><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/towerdefense-icon.jpg" width="32" height="26" alt="" title="TowerDefense" /><br/><p>PlaatSoft has released TowerDefense v0.92. The following changes were made:</p>
<p>16-01-2010 Version 0.92
GUI:
- Added 6 animated weapons. Thanks Applicant!
- Improve enemy animated sprite frame sequence.
- Improve help and level select screens.
- Lots of other small changes.
Core:
- Weapons now fire on strongest enemy in range.
- Increase bonus money when wave is cleared.
- Increase initial weapon power.
- Decrease [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/towerdefense-icon.jpg" width="32" height="26" alt="" title="TowerDefense" /><br/><p>PlaatSoft has released TowerDefense v0.92. The following changes were made:</p>
<p><strong>16-01-2010 Version 0.92</strong><br />
GUI:<br />
- Added 6 animated weapons. Thanks Applicant!<br />
- Improve enemy animated sprite frame sequence.<br />
- Improve help and level select screens.<br />
- Lots of other small changes.<br />
Core:<br />
- Weapons now fire on strongest enemy in range.<br />
- Increase bonus money when wave is cleared.<br />
- Increase initial weapon power.<br />
- Decrease weapon prices.<br />
- Added weapon sell functionality with minus button.<br />
- User initials are now default based on Wii nickname.<br />
- Bugfix: Monsters can not be shooted before launch.<br />
- Build game with devkitPPC r19 compiler.</p>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Released SpaceBubble 0.92</title>
		<link>http://www.plaatsoft.nl/wiibrew/building-spacebubble-0-92/</link>
		<comments>http://www.plaatsoft.nl/wiibrew/building-spacebubble-0-92/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 06:09:20 +0000</pubDate>
		<dc:creator>wplaat</dc:creator>
				<category><![CDATA[SpaceBubble]]></category>
		<category><![CDATA[v0.92]]></category>

		<guid isPermaLink="false">http://www.plaatsoft.nl/wiibrew/?p=2439</guid>
		<description><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/spacebubble-icon.jpg" width="32" height="24" alt="" title="SpaceBubble" /><br/><p>This evening SpaceBubble 0.92 is released by PlaatSoft</p>
<p>18-11-2009 Version 0.92
- Added today top highscore screen.
- Added functionality to trace game events to trace file.
- High score is send to web service if score is better then 5000 points.
- Improve network thread
- Use libfat 1.0.6 as disk access engine
- Use libmxml 2.6 library as xml engine
- [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/spacebubble-icon.jpg" width="32" height="24" alt="" title="SpaceBubble" /><br/><p>This evening SpaceBubble 0.92 is released by PlaatSoft</p>
<p><strong>18-11-2009 Version 0.92</strong><br />
- Added today top highscore screen.<br />
- Added functionality to trace game events to trace file.<br />
- High score is send to web service if score is better then 5000 points.<br />
- Improve network thread<br />
- Use libfat 1.0.6 as disk access engine<br />
- Use libmxml 2.6 library as xml engine<br />
- Use libogc 1.8.0 library as Wii interface engine<br />
- Build game with devkitPPC r19 compiler.</p>
<p>If anybody has a good idea how to improve this game, please post a comment!</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wii RedSquare 0.92</title>
		<link>http://www.plaatsoft.nl/wiibrew/wii-redsquare-0-92/</link>
		<comments>http://www.plaatsoft.nl/wiibrew/wii-redsquare-0-92/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 20:00:57 +0000</pubDate>
		<dc:creator>wplaat</dc:creator>
				<category><![CDATA[RedSquare]]></category>
		<category><![CDATA[v0.92]]></category>

		<guid isPermaLink="false">http://www.plaatsoft.nl/wiibrew/?p=2146</guid>
		<description><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/redsquare-icon.jpg" width="32" height="24" alt="" title="RedSquare" /><br/><p>This evening plaatsoft released RedSquare 0.92 for Nintendo Wii</p>
<p>18/09/2009 Version 0.92
- Improve intro screens.
- This version is compiled with the newest available Wii libraries.
- Use the asndlib (part of libogc) now as standard sound engine.
- Use libfat 1.0.4 as disk access engine.
- Build game with libogc 1.7.1a and devkitPPC 1.5.0 (r17) compiler.</p>
]]></description>
			<content:encoded><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/redsquare-icon.jpg" width="32" height="24" alt="" title="RedSquare" /><br/><p>This evening plaatsoft released RedSquare 0.92 for Nintendo Wii</p>
<p><strong>18/09/2009 Version 0.92</strong><br />
- Improve intro screens.<br />
- This version is compiled with the newest available Wii libraries.<br />
- Use the asndlib (part of libogc) now as standard sound engine.<br />
- Use libfat 1.0.4 as disk access engine.<br />
- Build game with libogc 1.7.1a and devkitPPC 1.5.0 (r17) compiler.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wii BibleQuiz 0.92</title>
		<link>http://www.plaatsoft.nl/wiibrew/wii-biblequiz-092/</link>
		<comments>http://www.plaatsoft.nl/wiibrew/wii-biblequiz-092/#comments</comments>
		<pubDate>Fri, 13 Mar 2009 21:50:29 +0000</pubDate>
		<dc:creator>wplaat</dc:creator>
				<category><![CDATA[BibleQuiz]]></category>
		<category><![CDATA[v0.92]]></category>

		<guid isPermaLink="false">http://www.plaatsoft.nl/wiibrew/?p=1882</guid>
		<description><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/biblequiz-icon.jpg" width="32" height="24" alt="" title="BibleQuiz" /><br/><p>Today I released a new version of BibleQuiz. The following changes were made:</p>
<p>13/03/2009 Version 0.92
- Upgrade GRRLIB graphical render engine from v3.0 to v4.0.
- Improve intro screens.
- Added fps (frame-per-second) information on all screens.
- Added screenshot functionality with plus button.
- Pictures are store on the SdCard in the following directory sd:/apps/bibleQuiz
- Build game with libogc [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/biblequiz-icon.jpg" width="32" height="24" alt="" title="BibleQuiz" /><br/><p>Today I released a new version of BibleQuiz. The following changes were made:</p>
<p><strong>13/03/2009 Version 0.92</strong><br />
- Upgrade GRRLIB graphical render engine from v3.0 to v4.0.<br />
- Improve intro screens.<br />
- Added fps (frame-per-second) information on all screens.<br />
- Added screenshot functionality with plus button.<br />
- Pictures are store on the SdCard in the following directory sd:/apps/bibleQuiz<br />
- Build game with libogc 1.7.1 and devkitPPC r16 compiler.</p>
<h3>Download</h3>
<p>Click <a href="http://www.plaatsoft.nl/wiibrew/wii/biblequiz/">here</a> for more information and the download link.</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Released Pong2 v0.92</title>
		<link>http://www.plaatsoft.nl/wiibrew/released-pong2-v092/</link>
		<comments>http://www.plaatsoft.nl/wiibrew/released-pong2-v092/#comments</comments>
		<pubDate>Sat, 22 Nov 2008 07:00:46 +0000</pubDate>
		<dc:creator>wplaat</dc:creator>
				<category><![CDATA[Pong2]]></category>
		<category><![CDATA[v0.92]]></category>

		<guid isPermaLink="false">http://wplaat.uuuq.com/wp/?p=144</guid>
		<description><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/pong2-icon.jpg" width="32" height="24" alt="" title="Pong2" /><br/><p>A new version of Pong2 is released with the following changes:</p>
<p>22/11/2008 Version 0.92
- Added check if new version is available
- Solved some minor reported bugs
- Added GNU GPL2 statement in source code
- Build game with libogc 1.6.0 and devkitPPC r15 compiler</p>
]]></description>
			<content:encoded><![CDATA[<img src="http://www.plaatsoft.nl/wiibrew/wp-content/uploads/pong2-icon.jpg" width="32" height="24" alt="" title="Pong2" /><br/><p>A new version of Pong2 is released with the following changes:</p>
<p><strong>22/11/2008 Version 0.92</strong><br />
- Added check if new version is available<br />
- Solved some minor reported bugs<br />
- Added GNU GPL2 statement in source code<br />
- Build game with libogc 1.6.0 and devkitPPC r15 compiler</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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