Ohloh

Android RedSquare 0.1

Because the WarQuest project is almost feature full I have started today a new project. In the coming weeks (months) I will try to port the RedSqaure game to the Android platform. I will keep you posted about the development.

01-10-2011 Version 0.10
- Basic about screen ready.
- Basic setting screen ready.
- App icon ready.

General
- Basic ideas are ready
- Human control of Red Square will be based on gyroscope movements.
- Start new project in Eclipse.
- Created an information page on www.plaatsoft.nl about this new product.

Android WarQuest 0.1

This evening I started with the development of a native Android WarQuest client. After downloading eclipse and the eclipse ADT plugin the android development environment was up and running within 45 minutes. Great!

26-09-2011 Version 0.1
After a few hours of working I had created an app with the following features:
- Native running android app;
- www.warquest.nl site is automatic loaded;
- Website width is dynamic adapted to device screen size;
- Full control of game possible.

General
- Created an information page on www.plaatsoft.nl about this new product.

If the app is stable I will release it on the android marketplace. I hope a lot of new players will then find there way to this great game. I keep you posted!

WarQuest 0.10

Today I started with the development of a new game “WarQuest”. This Realtime Multi Player Game (RMPG) takes you to the year 2020. The world is at war. The goal of the game is to defend your country and conquer others. Buy weapon and production units, play missions, fight, make allies and become the best player of your country. Register to join this great virtual battle zone!

08-02-2011 Version 0.10
Game Website
- Started programming.
- Added basic login, registration and logout page.
- Added css sheet.
- Added unit and building page.
- Added player pages.
- Added battle page.
- Added mission page
- Added bank page
- Added some unit and building images.
- Added javascript timers.
- Added battle log.

Windows ChatCostCalc 0.10

Today PlaatSoft has released ChatCostCalc v0.1 for Windows.

22-10-2010 Version 0.10 (Proof-of-concept release)
– Start building.
– Created GUI.
– Create core.
– Added application icon.
– Created Google Code repository
– Build with QtCreator v2.0.0

Download

Click here for detail ChatCostCalc information and download links.

Windows KnightsQuest 0.10

This week I have started with building KnightsQuest on the Windows platform. If the game core is ready I will switch over to the Nintendo Wii platform again add try to finish the game as soon as possible.

I am searching for someone you can help me with the game graphics. Please drop an email or comment if you are interresed.

Release Notes

28-09-2010 Version 0.10
- Start building
- Created basic game board.
- Added mouse events.
- Added sound effects functionality.
- Use QT library 4.7.0 as Windows Interface.
- Added Windows setup file.
- Added source code to Google Code repository.
- KnightsQuest is build with QtCreator v2.0.0

Download

Click here for more information and the download link.

Windows RedSquare 0.10

I have ported the Wii RedSquare game to Windows. I have used Qt 4.7.0 as base. I have re-use about 50% of the existing functionality for this example. You can download a version by clicking the below link.

Release Notes

17-09-2010 Version 0.10
– Start building
– Created basic game board with border, etc..
– Added moving blue squares.
– Use QT library 4.7.0 as Windows Interface.
– Added Windows setup file.
– Added source code to Google Code repository.
– RedSquare is build with QtCreator v2.0.0

Download

Windows RedSquare is open source and may be copied, distributed or modified under the terms of the GNU General Public License (GPL) Version 2, but you are encouraged to send a PayPal donation if you enjoy it! If we get enough, it might even motivate us to make more fun games!

  RedSquare-Windows.zip (5.9 MiB, 2,597 hits)

Wii KnightsQuest 0.10

Hello everybody,

Because TowerDefense is almost finished i have started a new project. This week I have decided to create KnightsQuest. KnightsQuest is a strategic game. The goal is to build up an empire and destroy all other kingdoms. If you have conquered the hole world you have won. The graphics engine will be based on the GRRLIB library. I hope that round the summer holidays the first beta release will be available.

04-02-2010 Version 0.10
- Started programming in C++.
- Finding free graphics for game.
- Setup basic directory structure for new project.
- Store source code in Google code SVN repository.

Download

Click here for more information and the download link.

Building TowerDefence 0.10

Hello everybody,

It took a long time (more then a half year) but now again i am working on this game. This week I investigated more then 20 hours to setup a new basis line. I have found great free graphics on internet which I will use. Previous development graphics were poor quality. The graphics engine will be based on the GRRLIB 4.1.1 library. I hope that round Christmas time I can release the first beta.

21/11/2009 Version 0.10
- Started programming in C++.
- Finding free graphics for game.
- Setup basic directory structure for new project.
- Store source code in Google code SVN repository.

Please checkout my website regular for more news about this game. Comments are welcome!

Building SpaceBubble started

Today i started building a new Wii game. The new game will be based on the classic bubble breaker, but with must more advance features. Expected release date will be at the end of this month. So please visit my website or check the rss feed around this date to download a fresh copy.

19/01/2009 Version 0.10
- Started programming.
- Created raw gameboard layout
- Created intro screens.
- Basic game engine ready.
- Build game with libogc 1.7.1 and devkitPPC r16 compiler.

Note: The game is not yet released!

Wii RedSquare 0.10

A new version of RedSquare for Nintendo Wii is released with the following changes:

29/11/2008 Version 0.10
- First release for Wii homebrew scene.
- Started programming.
- Gameboard design.
- Added WiiRemote IR control.
- Added three intro screens.
- Basic game engine ready.
- Build game with libogc 1.6.0 and devkitPPC r15 compiler.

The software is not released yet!

Building BibleQuiz 0.10

Today I started building BibleQuiz. This new game will test the player christian bible knowledge.

03-11-2008 Version 0.10
- Started programming
- Gameboard design
- Added WiiRemote IR control
- Added three welcome screens
- Added button rumble effect
- Build game with new libogc 1.6.0 and devkitPPC r15 compiler

The game is not yet released!

Building Pong2 0.10

This evening I stared working on the first release (v0.10) of Pong2.

18-10-2008 Version 0.10
- Started programming
- Created basic gameboard
- Build game with libogc 1.6.0 and devkitPPC r15 compiler

The software is not released yet!