Ohloh

KnightsQuest development on hold

Hi everybody,

I very sorry to report that the development of the KnightsQuest game is on hold. I am too busy with my family and work to finish the project. Maybe sometime in the future I will continue the work. But for now this project is on hold.

Best Regards.
wplaat

Windows KnightsQuest 0.10

This week I have started with building KnightsQuest on the Windows platform. If the game core is ready I will switch over to the Nintendo Wii platform again add try to finish the game as soon as possible.

I am searching for someone you can help me with the game graphics. Please drop an email or comment if you are interresed.

Release Notes

28-09-2010 Version 0.10
- Start building
- Created basic game board.
- Added mouse events.
- Added sound effects functionality.
- Use QT library 4.7.0 as Windows Interface.
- Added Windows setup file.
- Added source code to Google Code repository.
- KnightsQuest is build with QtCreator v2.0.0

Download

Click here for more information and the download link.

KnightsQuest Design

Hello everybody,

Hereby i post some design drawings of the KnightsQuest game i am developing. The game screen will be based on six side map elements. These elements will be the base of each play map. The game screen can scroll horizontal and vertical. So big maps are supported.

On each map minimal 2 and maximum 6 (one human, five computer) players will start with two farms and two farmers. Each turn each player may move the farmer to a new free location on the board. The location will be part of his land. How bigger the land how more food is produced resulting in more farmers. Players can also occupied land of other players. They need a soldier, knight or super knight for this. Farmers can be upgrade to a soldier, soldier to knight, etc… during the game.

Here is the gameboard design

Here are the map element designs

I hope with this post it is a litte bit more clear what kind op game I am developing for the Wii homebrew scene. If you have any comments please let me known!

Wii KnightsQuest 0.10

Hello everybody,

Because TowerDefense is almost finished i have started a new project. This week I have decided to create KnightsQuest. KnightsQuest is a strategic game. The goal is to build up an empire and destroy all other kingdoms. If you have conquered the hole world you have won. The graphics engine will be based on the GRRLIB library. I hope that round the summer holidays the first beta release will be available.

04-02-2010 Version 0.10
- Started programming in C++.
- Finding free graphics for game.
- Setup basic directory structure for new project.
- Store source code in Google code SVN repository.

Download

Click here for more information and the download link.