Ohloh

Building TowerDefense 0.30

This week the following functionality is added to the Wii TowerDefense game.

06/12/2009 Version 0.30
GUI:
- Added third game map.
- Added water and bridge map component.
- Added very basic main menu screen.
Core:
- Added gameOver detection
- Improve memory usage (load classes dynamicly when needed)
- Added functionality that weapons can fire.
- Added more comment to source code.
- Added state machine functionality
- Align monster movement on grid.
- Use libogc 1.8.1 library as Wii interface engine.
- Build game with devkitPPC r19 compiler.

This game is not released yet! I expect that the first Beta release will be available round Christmas time! Please leave a note if you want to be a beta tester for this game.

4 comments to Building TowerDefense 0.30

Leave a Reply

 

 

 

*
To prove you're a person (not a spam script), type the security word shown in the picture.
Anti-spam image

You can use these HTML tags

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

:D :-) :( :o 8O :? 8) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :!: :?: :idea: :arrow: :| :mrgreen: